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Books: Computer, Graphics, Math & Games (Download PDF)

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Description

TITLE: COMPUTER, GRAPHICS, MATH & GAMES
Author: David Dirkse

POCKET
Printed in colour, soft cover including a
fully indexed PDF file is included.
The book contains 87 chapters, 53 projects with source code and compiled programs (executables).
Y
ou can download all of these projects  from your personal page.
Learn how to create Computer Graphics, for Windows this is an exceptional and explanatory book.
It shows not only how to create Graphics but tells you how to make them very fast…produce 3-dimensional computer art.
Draw lines, circles and ellipses.
Resize, rotate, compress digital images.
Design your own font,
Play board games, solve puzzles, operate a vintage mechanical calculator.
Generate lists of prime numbers, explore and draw any mathematical function.
Solve systems of equations, calculate the area of complex polygons.

Generate and reduce Truth Tables from Boolean algebra.
And more important: understand how it all works!

For the games, winning strategies are explained.
For puzzles the search algorithm.
For all projects: the math behind is thoroughly discussed.

PREVIEW OF THE CHAPTERS OF THE BOOK:
See here and view some of the video examples….
all the code and projects are included

The Delphi (works also under new Delphi Tokyo 2.2 ) source code is available together with full explanation.
Most of the projects can be done with FPC and or Lazarus as well.
Pascal is the most educative, easy to learn and only language available for several operating systems
like Windows, Linux, Mac and Android.

All of these programs and projects come together with the book.

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